Abstracting chaos in the real world
One of the cool things I am trying to do with this game is to build an abstract simulation of what we have all witnessed all over the world. The Collapse of a government into civil war. This is the Read more
One of the cool things I am trying to do with this game is to build an abstract simulation of what we have all witnessed all over the world. The Collapse of a government into civil war. This is the Read more
How do you play this Game? First were going to talk about the single-player game mode. This is a blend of Grand Strategy 4X (Explore, Expand, Exploit, Exterminate) gameplay and military vehicle combat simulation. It will present the player will Read more
AI is a huge issue today in game development in order to be transparent about how I built this game the first half of this post is going to be all about AI. First as a both a artist, and Read more
The South African Economic Security Organization (SAESO), pronounced “See-Soo,” is a supranational entity that has redefined military and economic cooperation across southern Africa. Born from grassroots efforts to combat poverty, disease, and corruption, SAESO’s rise as a unified body symbolizes Read more
Over the Summer, I worked on a bunch of areas. I’m breaking this post up into sections to go over the updates for everything. The biggest thing was adding all the factions to the game. This increased the workflows from 4x to 16x, Read more
The plan is to break up the game into three parts. This will allow me to ship something this year and iterate on the game in blocks. When I started I had no idea what to build, I was just Read more
For Fall I added a bunch of things to move this game from prototype to real game. The Steam page is registered. I’ll be updating a bunch of stuff in here so it will be ready to go in Early Read more
The Armed Breacher Vehicle is a rarely touched class of military engineering vehicles used to clear minefields and obstacles. I don’t remember any game that has attempted to capture what these vehicles do. Namely clearly mines and blowing stuff up. Read more
The Armor system and the Damage Model are component-based and modular. It uses two main parts the Armor Mod and Health. This is used for the individual parts inside of a vehicle, the engine, wheels, ammo, and fuel tanks are Read more
The United States Marine Corps (USMC) Amphibious Combat Vehicle (ACV) is a versatile and advanced armored vehicle designed to enhance the Marines’ amphibious warfare capabilities. Built to replace the aging Amphibious Assault Vehicle (AAV), the ACV provides improved speed, mobility, Read more
The game world is equipped with a diverse array of advanced sensor systems, each offering unique capabilities to detect and target enemy forces based on the type of vehicle you’re operating. Engaging in combat under challenging conditions becomes a thrilling Read more